
This tutorial section also introduces the inventory, which is accessed with the Tab key or by pressing up on the d-pad. But during the early Storytime puzzles I didn’t understand that the cursor changed and mistook the inactive circle to mean I couldn’t do anything at all-not exactly the desired reaction in a tutorial meant to ease players into the interface. This follows a certain real-world logic: you can only interact with something within reach. As you get closer to hotspots, an initially inactive circle cursor turns into an eye, hand, or talk bubble, or a gear icon that leads to a submenu if there are multiple possible interactions. You walk with the WASD keys or left stick and pan the camera with the mouse or right stick.
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This section also serves as a tutorial for the game’s interface, although the powers themselves (the ability to slow time, read minds, and create light) don’t appear again for the rest of the episode.ĭreamfall Chapters offers keyboard controls as well as support for Xbox 360 and PS4 gamepads.
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Zoë’s investigation in Dreamfall established that these machines are Very Bad and Dreamfall Chapters’ opening reiterates this with three puzzle sequences where she uses special mental powers to free people trapped in nightmares. In the highly technological world of Stark, dream machine use has proliferated, giving rise to an increasing number of junkies addicted to lucid dreams. (If you need to refresh your memory, developer Red Thread Games has posted a recap video.) Book One opens in The Storytime, a snowy dreamscape where Zoë has been trapped for nine months while she lies unconscious in a Casablanca hospital. Dreamfall itself is more important because, as one character even points out, it was only the first half of the story. In general, playing The Longest Journey isn’t necessary to enjoy this first episode of Dreamfall Chapters. This time it was planned as a single, non-episodic game, but with production taking longer than anticipated, the developers reversed course again, announcing that they would split the game into five “books.” So here we are, finally able to see the end of Zoë, Kian, and April’s stories… or, at least, the beginning of the end.
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In 2012, series creator Ragnar Tørnquist licensed the IP from his former employer and Kickstarted Chapters for just over $1.5 million. For much of the time in between, it seemed we’d never know the fates of Dreamfall’s three protagonists: Zoë Castillo, a listless college dropout whose quest to find her missing ex-boyfriend entangled her in a corporate conspiracy Kian Alvane, an Azadi assassin questioning his faith on a mission to take down Marcurian rebels and of course April Ryan, the world-hopping, balance-restoring, art-student-turned-freedom-fighter who first appeared in 1999’s The Longest Journey.ĭreamfall Chapters was announced in 2007 as an episodic game, then shelved without ever going into production.


These episodic write-ups are based on their original releases and do not reflect any backdated changes made since time of writing.Īs a sequel to a 2006 game that ended with major cliffhangers, Dreamfall Chapters has been a long time coming. Note: Various content updates have been applied to Dreamfall Chapters since it began in October 2014, addressing graphical, technical, and gameplay issues.
